Tuesday 29 June 2010

We ♥ Katamari,

We ♥ Katamari,

Synopsis: Bah… bah-buh-bah-buh-bah-buh bah-bah-bah -- oh, hey, didn't see you start reading this. Sorry. Sure, anytime we think of We ♥ Katamari, we start thinking about how much fun it is to roll trees, buildings and random junk into a big sticky ball, but we mainly get lost thinking about that hypnotic soundtrack with its simple beats and distant voice. Sigh. Still, if you're looking for a summary of what makes We ♥ Katamari awesome, we can sum it up in one word: quirkiness. Yup, it's a term that gets thrown around quite a bit nowadays, but from its simple blocky visuals to its goofy story -- you're the prince and you're rolling up stuff on Earth to make your father, King of All Cosmos, happy -- We ♥ Katamari is all quirk and a game so goofy you just have to love it. You'll start with a tiny ball and run it into tiny objects. When the ball gets bigger, you move on to bigger objects. Eventually, you're going to have a massive ball eating up anything and everything in its path. It's awesome. Get it here

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